Multicraft – La solution d'hébergement Minecraft – Un bon serveur Minecraft – Monter un serveur MineCraft
Author: Titanfall —
Short summary: Fonctions utilisateur listUsers () planche ( & # 39; Utilisateurs & # 39; => planche ( 1 => & # 39; admin & # 39 ;, ) ) findUsers (champ, valeur) planche ( & # 39; Utilisateurs & # 39; => planche ( 2 => & # 39; testeur & # 39 ;, 3 => […]
Quick overview
- Site
- Tutos GameServer
- Canonical URL
- https://tutos-gameserver.fr/2019/09/22/multicraft-la-solution-dhebergement-minecraft-un-bon-serveur-minecraft-monter-un-serveur-minecraft/
- LLM HTML version
- https://tutos-gameserver.fr/2019/09/22/multicraft-la-solution-dhebergement-minecraft-un-bon-serveur-minecraft-monter-un-serveur-minecraft/llm
- LLM JSON version
- https://tutos-gameserver.fr/2019/09/22/multicraft-la-solution-dhebergement-minecraft-un-bon-serveur-minecraft-monter-un-serveur-minecraft/llm.json
- Manifest
- https://tutos-gameserver.fr/llm-endpoints-manifest.json
- Estimated reading time
- 6 minutes (351 seconds)
- Word count
- 1169
Key points
- Fonctions utilisateur listUsers () planche ( & # 39; Utilisateurs & # 39; => planche ( 1 => & # 39; admin & # 39 ;, ) ) findUsers (champ, valeur) planche ( & # 39; Utilisateurs & # 39; => planche ( 2 => & # 39; testeur & # 39 ;, 3 => & # 39; testUser2 & # 39 ;, ) ) getUser (id) planche ( & # 39; Utilisateur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; admin & # 39 ;, & # 39; email & # 39; => & # 39; admin @ localhost & # 39 ;, & # 39; global_role & # 39; => & # 39; none & # 39 ;, ) ) getCurrentUser () (2.0.0) planche ( & # 39; Utilisateur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; admin & # 39 ;, & # 39; email & # 39; => & # 39; admin @ localhost & # 39 ;, & # 39; global_role & # 39; => & # 39; none & # 39 ;, ) ) updateUser (id, champ, valeur) planche ( ) createUser (nom, email, mot de passe) planche ( & # 39; id & # 39; => 2, ) deleteUser (id) planche ( ) getUserRole (user_id, server_id) planche ( & # 39; rôle & # 39; => & # 39; propriétaire & # 39 ;, ) setUserRole (user_id, server_id, role) planche ( ) getUserFtpAccess (id_utilisateur, id_serveur) planche ( Mode & # 39; & # 39; => & # 39; rw & # 39 ;, ) setUserFtpAccess (user_id, server_id, mode) planche ( ) getUserId (nom) planche ( & # 39; id & # 39; => 3, ) validateUser (nom, mot de passe) (2.0.0) planche ( ) generateUserApiKey (user_id) (2.0.0) planche ( [api_key] => 123abc ) getUserApiKey (user_id) (2.0.0) planche ( [api_key] => 123abc ) removeUserApiKey (user_id) (2.0.0) planche ( ) Fonctions du joueur listPlayers (id_serveur) planche ( & # 39; Joueurs & # 39; => planche ( 2 => & # 39; Test_Player2 & # 39 ;, ) ) findPlayers (id_serveur, champ, valeur) planche ( & # 39; Joueurs & # 39; => planche ( 1 => & # 39; Test_Player & # 39 ;, ) ) getPlayer (id) updatePlayer (id, champ, valeur) planche ( ) createPlayer (nom_serveur, nom) planche ( & # 39; id & # 39; => 2, ) deletePlayer (id) planche ( ) assignPlayerToUser (player_id, user_id) planche ( ) Fonctions de contrôle listCommands (id_serveur) planche ( & # 39; Commandes & # 39; => planche ( 18 => & # 39; Test_Command & # 39 ;, ) ) findCommands (server_id, field, value) planche ( & # 39; Commandes & # 39; => planche ( 18 => & # 39; Test_Command & # 39 ;, ) ) getCommand (id) updateCommand (id, champ, valeur) planche ( ) createCommand (id_serveur, nom, rôle, discussion, réponse, exécution) planche ( & # 39; id & # 39; => 18, ) deleteCommand (id) planche ( ) Fonctions du serveur listServers () planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) ) findServers (champ, valeur) planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) ) listServersByConnection (id_connexion) planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) ) listServersByOwner (ID utilisateur) planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) ) getServer (id) planche ( & # 39; Serveur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; Test Server & # 39 ;, & # 39; ip & # 39; => & # 39; & # 39 ;, & # 39; port & # 39; => & # 39; 25565 & # 39 ;, & # 39; dir & # 39; => & # 39; serveur1 & # 39 ;, & # 39; world & # 39; => & # 39; & # 39 ;, & # 39; joueurs & # 39; => & # 39; 8 & # 39 ;, & # 39; mémoire & # 39; => & # 39; 0 & # 39 ;, & # 39; start_memory & # 39; => & # 39; 0 & # 39 ;, & # 39; jarfile & # 39; => & # 39; & # 39 ;, & # 39; autostart & # 39; => & # 39; 0 & # 39 ;, & # 39; default_level & # 39; => & # 39; 10 & # 39 ;, & # 39; daemon_id & # 39; => & # 39; 1 & # 39 ;, & # 39; advert_save & # 39; => & # 39; 1 & # 39 ;, & # 39; kick_delay & # 39; => & # 39; 3000 & # 39 ;, & # 39; suspendu & # 39; => & # 39; 0 & # 39 ;, ) ) updateServer (id, champ, valeur) planche ( ) createServerOn (daemon_id = 0, no_commands = 0, no_setup_script = 0) planche ( & # 39; id & # 39; => 1, ) createServer (name = & # 39; & # 39 ;, port = 0, base = & # 39; & # 39 ;, players = 0, no_setup_script = 0) planche ( & # 39; id & # 39; => 1, ) suspendServer (id, stop = 1) planche ( ) resumeServer (id, start = 1) planche ( ) deleteServer (id, delete_dir = & # 39; no & # 39 ;, delete_user = & # 39; no & # 39;) planche ( ) getServerStatus (id, player_list = 0) planche ( & # 39; état & # 39; => & # 39; en ligne & # 39 ;, & # 39; onlinePlayers & # 39; => 0, & # 39; joueurs & # 39; => planche ( ) & # 39; maxPlayers & # 39; => & # 39; 8 & # 39 ;, ) getServerOwner (id_serveur) planche ( & # 39; id_utilisateur & # 39; => 2, ) setServerOwner (id_serveur, id_utilisateur) planche ( ) getServerConfig (id) planche ( & # 39; ServerConfig & # 39; => planche ( & # 39; id_serveur & # 39; => & # 39; 1 & # 39 ;, & # 39; ip_auth_role & # 39; => & # 39; guest & # 39 ;, & # 39; donner_role & # 39; => & # 39; mod & # 39 ;, & # 39; tp_role & # 39; => & # 39; mod & # 39 ;, & # 39; summon_role & # 39; => & # 39; mod & # 39 ;, & # 39; chat_role & # 39; => & # 39; utilisateur & # 39 ;, & # 39; user_jar & # 39; => & # 39; 0 & # 39 ;, & # 39; user_ftp & # 39; => & # 39; 0 & # 39 ;, & # 39; visible & # 39; => & # 39; 1 & # 39 ;, & # 39; user_schedule & # 39; => & # 39; 1 & # 39 ;, ) ) updateServerConfig (id, champ, valeur) planche ( ) startServerBackup (id) planche ( ) getServerBackupStatus (id) planche ( & # 39; état & # 39; => & # 39; en cours d'exécution, & # 39; time & # 39; => & # 39; 0 & # 39 ;, & # 39; message & # 39; => & # 39;[World: world] & # 39; & # 39; fichier & # 39; => & # 39; /home/minecraft/multicraft/servers/server1/world.zip' ;, Ftp & # 39; => & # 39; 192.168.1.75: 21 & # 39 ;, ) startServer (id) planche ( ) stopServer (id) planche ( ) restartServer (id) planche ( ) killServer (id) (2.0.0) planche ( ) startAllServers () planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, ) stopAllServers () planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, ) restartAllServers () planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, ) killAllServers () (2.0.0) planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, ) sendConsoleCommand (server_id, command) planche ( ) sendAllConsoleCommand (commande) planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, ) runCommand (server_id, command_id, run_for = 0) planche ( ) getServerLog (id) planche ( 0 => planche ( & # 39; line & # 39; => & # 39; / Chargement des propriétés de l'instance Minecraft / & # 39 ;, ) ) clearServerLog (id) planche ( ) getServerChat (id) clearServerChat (id) planche ( ) sendServerControl (id, commande) (2.0.0) planche ( ) getServerResources (id) (2.0.0) planche ( [cpu] => 0 [memory] => 0 ) moveServer (id_serveur, id_demon) (2.0.0) planche ( ) Fonctions de démon listConnections () planche ( & # 39; Daemons & # 39; => planche ( 1 => & # 39; & # 39 ;, ) ) findConnections (champ, valeur) planche ( & # 39; Daemons & # 39; => planche ( 1 => & # 39; & # 39 ;, ) ) getConnection (id) removeConnection (id) planche ( ) getConnectionStatus (id) getConnectionMemory (id, include_suspended = 0) planche ( & # 39; total & # 39; => 2048, & # 39; utilisé & # 39; => 1024, ) getStatistics (daemon_id = 0, include_suspended = 0) (2.0.0) planche ( [daemons] => 1 [daemon_memory] => 2048 [servers] => 1 [players] => 8 [assigned_memory] => 256 ) Fonctions de réglage listSettings () planche ( & # 39; Paramètres & # 39; => planche ( DbVersion & # 39; => & # 39; 5 & # 39 ;, & # 39; updateChecks & # 39; => & # 39; 1 & # 39 ;, & # 39; anonStats & # 39; => & # 39; 1 & # 39 ;, ) ) getSetting (clé) planche ( & # 39; Réglage & # 39; => planche ( & # 39; clé & # 39; => & # 39; updateChecks & # 39 ;, & # 39; valeur & # 39; => & # 39; 1 & # 39 ;, ) ) setSetting (clé, valeur) planche ( ) deleteSetting (clé) planche ( ) Fonctions de planification listSchedules (id_serveur) planche ( & # 39; Horaires & # 39; => planche ( 1 => & # 39; horaire de test & # 39 ;, 2 => & # 39; Test Schedule 2 & # 39 ;, ) ) findSchedules (id_serveur, champ, valeur) planche ( & # 39; Horaires & # 39; => planche ( 1 => & # 39; horaire de test & # 39 ;, 2 => & # 39; Test Schedule 2 & # 39 ;, ) ) getSchedule (id) updateSchedule (id, champ, valeur) planche ( ) createSchedule (id_serveur, nom, ts, intervalle, cmd, statut, pour) planche ( & # 39; id & # 39; => 1, ) deleteSchedule (id) planche ( ) Fonctions de base de données getDatabaseInfo (id_serveur) (2.0.0) planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 123abc http://www.multicraft.org/site/docs?view=api => ) createDatabase (id_serveur) (2.0.0) planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 123abc http://www.multicraft.org/site/docs?view=api => ) changeDatabasePassword (id_serveur) (2.0.0) planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 456def http://www.multicraft.org/site/docs?view=api => ) deleteDatabase (id_serveur) (2.0.0) planche ( ) Click to rate this post!
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Structured content
Fonctions utilisateur
listUsers ()
planche ( & # 39; Utilisateurs & # 39; => planche ( 1 => & # 39; admin & # 39 ;, ) )
findUsers (champ, valeur)
planche ( & # 39; Utilisateurs & # 39; => planche ( 2 => & # 39; testeur & # 39 ;, 3 => & # 39; testUser2 & # 39 ;, ) )
getUser (id)
planche ( & # 39; Utilisateur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; admin & # 39 ;, & # 39; email & # 39; => & # 39; admin @ localhost & # 39 ;, & # 39; global_role & # 39; => & # 39; none & # 39 ;, ) )
getCurrentUser () (2.0.0)
planche ( & # 39; Utilisateur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; admin & # 39 ;, & # 39; email & # 39; => & # 39; admin @ localhost & # 39 ;, & # 39; global_role & # 39; => & # 39; none & # 39 ;, ) )
updateUser (id, champ, valeur)
planche ( )
createUser (nom, email, mot de passe)
planche ( & # 39; id & # 39; => 2, )
deleteUser (id)
planche ( )
getUserRole (user_id, server_id)
planche ( & # 39; rôle & # 39; => & # 39; propriétaire & # 39 ;, )
setUserRole (user_id, server_id, role)
planche ( )
getUserFtpAccess (id_utilisateur, id_serveur)
planche ( Mode & # 39; & # 39; => & # 39; rw & # 39 ;, )
setUserFtpAccess (user_id, server_id, mode)
planche ( )
getUserId (nom)
planche ( & # 39; id & # 39; => 3, )
validateUser (nom, mot de passe) (2.0.0)
planche ( )
generateUserApiKey (user_id) (2.0.0)
planche ( [api_key] => 123abc )
getUserApiKey (user_id) (2.0.0)
planche ( [api_key] => 123abc )
removeUserApiKey (user_id) (2.0.0)
planche ( )
Fonctions du joueur
listPlayers (id_serveur)
planche ( & # 39; Joueurs & # 39; => planche ( 2 => & # 39; Test_Player2 & # 39 ;, ) )
findPlayers (id_serveur, champ, valeur)
planche ( & # 39; Joueurs & # 39; => planche ( 1 => & # 39; Test_Player & # 39 ;, ) )
getPlayer (id)
updatePlayer (id, champ, valeur)
planche ( )
createPlayer (nom_serveur, nom)
planche ( & # 39; id & # 39; => 2, )
deletePlayer (id)
planche ( )
assignPlayerToUser (player_id, user_id)
planche ( )
Fonctions de contrôle
listCommands (id_serveur)
planche ( & # 39; Commandes & # 39; => planche ( 18 => & # 39; Test_Command & # 39 ;, ) )
findCommands (server_id, field, value)
planche ( & # 39; Commandes & # 39; => planche ( 18 => & # 39; Test_Command & # 39 ;, ) )
getCommand (id)
updateCommand (id, champ, valeur)
planche ( )
createCommand (id_serveur, nom, rôle, discussion, réponse, exécution)
planche ( & # 39; id & # 39; => 18, )
deleteCommand (id)
planche ( )
Fonctions du serveur
listServers ()
planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) )
findServers (champ, valeur)
planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) )
listServersByConnection (id_connexion)
planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) )
listServersByOwner (ID utilisateur)
planche ( & # 39; Servers & # 39; => planche ( 3 => & # 39; Minecraft Server & # 39 ;, ) )
getServer (id)
planche ( & # 39; Serveur & # 39; => planche ( & # 39; id & # 39; => & # 39; 1 & # 39 ;, & # 39; name & # 39; => & # 39; Test Server & # 39 ;, & # 39; ip & # 39; => & # 39; & # 39 ;, & # 39; port & # 39; => & # 39; 25565 & # 39 ;, & # 39; dir & # 39; => & # 39; serveur1 & # 39 ;, & # 39; world & # 39; => & # 39; & # 39 ;, & # 39; joueurs & # 39; => & # 39; 8 & # 39 ;, & # 39; mémoire & # 39; => & # 39; 0 & # 39 ;, & # 39; start_memory & # 39; => & # 39; 0 & # 39 ;, & # 39; jarfile & # 39; => & # 39; & # 39 ;, & # 39; autostart & # 39; => & # 39; 0 & # 39 ;, & # 39; default_level & # 39; => & # 39; 10 & # 39 ;, & # 39; daemon_id & # 39; => & # 39; 1 & # 39 ;, & # 39; advert_save & # 39; => & # 39; 1 & # 39 ;, & # 39; kick_delay & # 39; => & # 39; 3000 & # 39 ;, & # 39; suspendu & # 39; => & # 39; 0 & # 39 ;, ) )
updateServer (id, champ, valeur)
planche ( )
createServerOn (daemon_id = 0, no_commands = 0, no_setup_script = 0)
planche ( & # 39; id & # 39; => 1, )
createServer (name = & # 39; & # 39 ;, port = 0, base = & # 39; & # 39 ;, players = 0, no_setup_script = 0)
planche ( & # 39; id & # 39; => 1, )
suspendServer (id, stop = 1)
planche ( )
resumeServer (id, start = 1)
planche ( )
deleteServer (id, delete_dir = & # 39; no & # 39 ;, delete_user = & # 39; no & # 39;)
planche ( )
getServerStatus (id, player_list = 0)
planche ( & # 39; état & # 39; => & # 39; en ligne & # 39 ;, & # 39; onlinePlayers & # 39; => 0, & # 39; joueurs & # 39; => planche ( ) & # 39; maxPlayers & # 39; => & # 39; 8 & # 39 ;, )
getServerOwner (id_serveur)
planche ( & # 39; id_utilisateur & # 39; => 2, )
setServerOwner (id_serveur, id_utilisateur)
planche ( )
getServerConfig (id)
planche ( & # 39; ServerConfig & # 39; => planche ( & # 39; id_serveur & # 39; => & # 39; 1 & # 39 ;, & # 39; ip_auth_role & # 39; => & # 39; guest & # 39 ;, & # 39; donner_role & # 39; => & # 39; mod & # 39 ;, & # 39; tp_role & # 39; => & # 39; mod & # 39 ;, & # 39; summon_role & # 39; => & # 39; mod & # 39 ;, & # 39; chat_role & # 39; => & # 39; utilisateur & # 39 ;, & # 39; user_jar & # 39; => & # 39; 0 & # 39 ;, & # 39; user_ftp & # 39; => & # 39; 0 & # 39 ;, & # 39; visible & # 39; => & # 39; 1 & # 39 ;, & # 39; user_schedule & # 39; => & # 39; 1 & # 39 ;, ) )
updateServerConfig (id, champ, valeur)
planche ( )
startServerBackup (id)
planche ( )
getServerBackupStatus (id)
planche ( & # 39; état & # 39; => & # 39; en cours d'exécution, & # 39; time & # 39; => & # 39; 0 & # 39 ;, & # 39; message & # 39; => & # 39;[World: world] & # 39; & # 39; fichier & # 39; => & # 39; /home/minecraft/multicraft/servers/server1/world.zip' ;, Ftp & # 39; => & # 39; 192.168.1.75: 21 & # 39 ;, )
startServer (id)
planche ( )
stopServer (id)
planche ( )
restartServer (id)
planche ( )
killServer (id) (2.0.0)
planche ( )
startAllServers ()
planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, )
stopAllServers ()
planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, )
restartAllServers ()
planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, )
killAllServers () (2.0.0)
planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, )
sendConsoleCommand (server_id, command)
planche ( )
sendAllConsoleCommand (commande)
planche ( & # 39;[1]& # 39; => vrai succès, & # 39;[1]données & # 39; => planche ( ) & # 39;[1]erreur & # 39; => false, )
runCommand (server_id, command_id, run_for = 0)
planche ( )
getServerLog (id)
planche ( 0 => planche ( & # 39; line & # 39; => & # 39; / Chargement des propriétés de l'instance Minecraft / & # 39 ;, ) )
clearServerLog (id)
planche ( )
getServerChat (id)
clearServerChat (id)
planche ( )
sendServerControl (id, commande) (2.0.0)
planche ( )
getServerResources (id) (2.0.0)
planche ( [cpu] => 0 [memory] => 0 )
moveServer (id_serveur, id_demon) (2.0.0)
planche ( )
Fonctions de démon
listConnections ()
planche ( & # 39; Daemons & # 39; => planche ( 1 => & # 39; & # 39 ;, ) )
findConnections (champ, valeur)
planche ( & # 39; Daemons & # 39; => planche ( 1 => & # 39; & # 39 ;, ) )
getConnection (id)
removeConnection (id)
planche ( )
getConnectionStatus (id)
getConnectionMemory (id, include_suspended = 0)
planche ( & # 39; total & # 39; => 2048, & # 39; utilisé & # 39; => 1024, )
getStatistics (daemon_id = 0, include_suspended = 0) (2.0.0)
planche ( [daemons] => 1 [daemon_memory] => 2048 [servers] => 1 [players] => 8 [assigned_memory] => 256 )
Fonctions de réglage
listSettings ()
planche ( & # 39; Paramètres & # 39; => planche ( DbVersion & # 39; => & # 39; 5 & # 39 ;, & # 39; updateChecks & # 39; => & # 39; 1 & # 39 ;, & # 39; anonStats & # 39; => & # 39; 1 & # 39 ;, ) )
getSetting (clé)
planche ( & # 39; Réglage & # 39; => planche ( & # 39; clé & # 39; => & # 39; updateChecks & # 39 ;, & # 39; valeur & # 39; => & # 39; 1 & # 39 ;, ) )
setSetting (clé, valeur)
planche ( )
deleteSetting (clé)
planche ( )
Fonctions de planification
listSchedules (id_serveur)
planche ( & # 39; Horaires & # 39; => planche ( 1 => & # 39; horaire de test & # 39 ;, 2 => & # 39; Test Schedule 2 & # 39 ;, ) )
findSchedules (id_serveur, champ, valeur)
planche ( & # 39; Horaires & # 39; => planche ( 1 => & # 39; horaire de test & # 39 ;, 2 => & # 39; Test Schedule 2 & # 39 ;, ) )
getSchedule (id)
updateSchedule (id, champ, valeur)
planche ( )
createSchedule (id_serveur, nom, ts, intervalle, cmd, statut, pour)
planche ( & # 39; id & # 39; => 1, )
deleteSchedule (id)
planche ( )
Fonctions de base de données
getDatabaseInfo (id_serveur) (2.0.0)
planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 123abc http://www.multicraft.org/site/docs?view=api => )
createDatabase (id_serveur) (2.0.0)
planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 123abc http://www.multicraft.org/site/docs?view=api => )
changeDatabasePassword (id_serveur) (2.0.0)
planche ( [host] => localhost [name] => mctemp_1 [username] => mctemp_1 [password] => 456def http://www.multicraft.org/site/docs?view=api => )
deleteDatabase (id_serveur) (2.0.0)
planche ( )
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Topics and keywords
Themes: Serveur minecraft
License & attribution
License: CC BY-ND 4.0.
Attribution required: yes.
Manifest: https://tutos-gameserver.fr/llm-endpoints-manifest.json
LLM Endpoints plugin version 1.1.2.